<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="6.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Achilles Kameas</style></author><author><style face="normal" font="default" size="100%">Irene Mavrommati</style></author><author><style face="normal" font="default" size="100%">Panos Markopoulos</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Computing in tangible: using artifacts as components of ambient intelligence environments</style></title><secondary-title><style face="normal" font="default" size="100%">In &quot;Ambient Intelligence: The evolution of Technology, Communication and Cognition&quot; (G.Riva, F.Vatalaro, F.Davide and M.Alcaniz,eds)</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2004</style></year></dates><urls><related-urls><url><style face="normal" font="default" size="100%">http://daisy.cti.gr/files/02_Computing in Tangible Using Artifacts as Components of Ambient Intelligence Environments.pdf</style></url></related-urls></urls><publisher><style face="normal" font="default" size="100%">IOS Press</style></publisher><pages><style face="normal" font="default" size="100%">121-142</style></pages><abstract><style face="normal" font="default" size="100%">&lt;div align=&quot;justify&quot;&gt;
In this essay we will present a coherent way to create UbiComp applications. These are considered to consist of tangible objects, which carry the computing and networking technology required. By providing uniform abstractions and a supporting middleware, we treat objects as components of a UbiComp application. The component architecture is made directly visible and accessible via an Editor device that enables end-users to act as programmers. The possibility to reuse devices for several purposes - not all accounted for during their design - opens possibilities for emergent uses of ubiquitous devices, whereby the emergence results from actual use and people’s creativity
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