<?xml version="1.0" encoding="UTF-8"?>
<XML><RECORDS>
<RECORD>
	<REFERENCE_TYPE>3</REFERENCE_TYPE>
	<AUTHORS>
		<AUTHOR>Divitini, Monica</AUTHOR>
		<AUTHOR>Mavrommati, Irene</AUTHOR>
	</AUTHORS>
	<YEAR>2008</YEAR>
	<TITLE>Pervasive Awareness Applications: Aesthetics and Ludic Aspects</TITLE>
	<SECONDARY_TITLE>DIMEA2008, rd ACM International Conference on Digital Interactive Media in Entertainment and Arts </SECONDARY_TITLE>
	<PLACE_PUBLISHED>Athens, Greece</PLACE_PUBLISHED>
	<PUBLISHER>ACM Press</PUBLISHER>
	<PAGES>499-500</PAGES>
	<ISBN>978-1-60558-248-1</ISBN>
	<ABSTRACT>&lt;p style=&quot;margin: 6pt 0cm 0.0001pt&quot; class=&quot;MsoNormal&quot;&gt;
&lt;span&gt;This
paper presents a workshop organized in conjunction with DIMEA2008 with focus on
ludic and aesthetic aspects of Pervasive Awareness Systems. The workshop aims
at bringing together different perspectives on the topic and challenge mainstream
assumptions underlying the design of these systems. The workshop combines
presentations and hands-on activities with the aim to promote interactivity and
creativity.&lt;/span&gt;
&lt;/p&gt;
</ABSTRACT>
</RECORD>
</RECORDS></XML>